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Old Jul 18, 2008, 07:08 AM // 07:08   #1
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Angry BS Rewards for Post-Game Proph!!!

Could some one please explain to me why all the post-game proph quest eg: Sorrow Furnece and Glint have really crappy rewards? I don't understand the logic behind just giving XP as a reward to players who are already at lvl 20. I mean seriously the drops in this game are already crap, and to bust my ass to complete post-game missions only to get XP points is a total JOKE! So where is the incentive to actually do the post-game proph quests, because I can not for the life of me understand wtf A-Net is thinking!!!!! BUFF rewards you tightwads!!!!!! Even just 500g for doing the Sorrow quests first time around. Something, anything, otherwise whats the point...
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Old Jul 18, 2008, 07:13 AM // 07:13   #2
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There is no point aside from skill points and green drops. Welcome to guildwars, too much work, too little reward.
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Old Jul 18, 2008, 07:13 AM // 07:13   #3
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so getting another crappy green thats the same as all the other crappy greens is gona make a difference
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Old Jul 18, 2008, 07:17 AM // 07:17   #4
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Quote:
Originally Posted by Ju-On
Could some one please explain to me why all the post-game proph quest eg: Sorrow Furnece and Glint have really crappy rewards? I don't understand the logic behind just giving XP as a reward to players who are already at lvl 20. I mean seriously the drops in this game are already crap, and to bust my ass to complete post-game missions only to get XP points is a total JOKE! So where is the incentive to actually do the post-game proph quests, because I can not for the life of me understand wtf A-Net is thinking!!!!! BUFF rewards you tightwads!!!!!! Even just 500g for doing the Sorrow quests first time around. Something, anything, otherwise whats the point...
So you're not playing simply to have fun?
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Old Jul 18, 2008, 07:19 AM // 07:19   #5
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GW2 is being made right now just for you.
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Old Jul 18, 2008, 07:27 AM // 07:27   #6
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Fun is getting decent rewards so I can afford the next set of armour, mod for wand/focus etc...

If GW2 is anything like GW I'll give it a miss and wait for D3! Now that will be fun...no more waiting for an hour to get a decent pug to finish a mission, getting decent drops that are half useful, an economy where ppl actually buy instead of just sell.

Last edited by Ju-On; Jul 18, 2008 at 07:30 AM // 07:30..
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Old Jul 18, 2008, 07:30 AM // 07:30   #7
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If you define fun by loot rewards your playing the wrong game.
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Old Jul 18, 2008, 07:30 AM // 07:30   #8
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give 'em an itch, they take a mile. what else do u want? for them to come in game and personally escort you thru the quests?
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Old Jul 18, 2008, 07:31 AM // 07:31   #9
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well didnt back then anet thought people would go from pve to pvp? Maybe the reason all the quests have major exp is so people could get enough skill points to buy skills for pvp?
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Old Jul 18, 2008, 07:32 AM // 07:32   #10
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And this is why we can't have nice things.
There are tons of free MMOs out right now, but few co-op multiplayer games that aren't FPS. Too bad guild wars 2 doesn't seem like one of them
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Old Jul 18, 2008, 07:33 AM // 07:33   #11
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Quote:
Originally Posted by Ju-On
Fun is getting decent rewards so I can afford the next set of armour, mod for wand/focus etc...

If GW2 is anything like GW I'll give it a miss and wait for D3! Now that will be fun...no more waiting for an hour to get a decent pug to finish a mission, getting decent drops that are half useful, an economy where ppl actually buy instead of just sell.
D3 is your best bet, I'm waiting for that, Starcraft 2, dawn of war 2 and saying to hell with gw2. But honestly, Anet doesnt care if you or I dont buy the game. And honestly I dont care if they do or not.
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Old Jul 18, 2008, 07:34 AM // 07:34   #12
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Theoretically, you are suppsed to have fun doing those quests in first place.

If you want reason, it is because back then people thought that:
Giving weapon upgrrades/runes would kill economy for that particular upgrade
Weapon - same thing, would kill market for ordinary weaps.
XP was about only thing you could give away without upseting anything.

Stuff like commendations, lockpicks, both combat and noncombat consumables, title points, reward greens etc, were not invented to be given out when those were designed.
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Old Jul 18, 2008, 07:42 AM // 07:42   #13
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Quote:
Originally Posted by Ju-On
Could some one please explain to me why all the post-game proph quest eg: Sorrow Furnece and Glint have really crappy rewards? I don't understand the logic behind just giving XP as a reward to players who are already at lvl 20. I mean seriously the drops in this game are already crap, and to bust my ass to complete post-game missions only to get XP points is a total JOKE! So where is the incentive to actually do the post-game proph quests, because I can not for the life of me understand wtf A-Net is thinking!!!!! BUFF rewards you tightwads!!!!!! Even just 500g for doing the Sorrow quests first time around. Something, anything, otherwise whats the point...
Nothing Beats the Winning Feeling?
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Old Jul 18, 2008, 07:46 AM // 07:46   #14
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At the time (prophecies only), the titan quests were meant to be for fun and challenge, and Sorrow's Furnace offered the only green weapons, and it was the hardest thing to complete in the game.

There's no longer any incentive to complete these, and ANet aren't going to update them. No point complaining about an outdated quest series and area.
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Old Jul 18, 2008, 07:47 AM // 07:47   #15
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Quote:
Originally Posted by Ju-On
Could some one please explain to me why all the post-game proph quest eg: Sorrow Furnece and Glint have really crappy rewards? I don't understand the logic behind just giving XP as a reward to players who are already at lvl 20. I mean seriously the drops in this game are already crap, and to bust my ass to complete post-game missions only to get XP points is a total JOKE! So where is the incentive to actually do the post-game proph quests, because I can not for the life of me understand wtf A-Net is thinking!!!!! BUFF rewards you tightwads!!!!!! Even just 500g for doing the Sorrow quests first time around. Something, anything, otherwise whats the point...
This isn't like other mmo's ... uber quests usually don't get you uber gear. The point of those quests is the challenge of doing it, its also the reward. They had to put 'something' as the reward so its exp... sure they could of put a wep or staff with the same stats you can get elsewhere but they didn't. Why? Who knows.

Guild wars is about challenge and skill NOT LOOT, period. Sure they stepped it up some gear wise in the later expansions/campaigns with Duncan in GWEN, and domain of anguish in nightfall. But in the end you don't get anything tha upgrades your character. You will never be given a sword that you can solo Glint with, get over it. If you don't like that kind of game i suggest you move on.. there are plenty of other cliche' MMO's out there targeted right at you.

Last edited by Whirlwind; Jul 18, 2008 at 07:52 AM // 07:52..
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Old Jul 18, 2008, 07:49 AM // 07:49   #16
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Look at when they were added.
And look at the game at that point.

It was free additional content that offered a much harder difficulty that we were used to.
Superb addition!

If you don't feel that it's worth doing it - don't do it.
3ish years ago we had insane fun playing there!
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Old Jul 18, 2008, 07:54 AM // 07:54   #17
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just because they made new games with better end game content theres no need to say the rewards are BS. As many people have said already what are you trying to achieve? Ya'know games can be fun
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Old Jul 18, 2008, 07:59 AM // 07:59   #18
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Seems you are 3 years late completing those quests. Sorrow's Furnace Greens were the most sought after Greens (because there were no other.)

Still, I like to do one of those quests now and again, just for the fun of it (heaven forbid).
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Old Jul 18, 2008, 08:05 AM // 08:05   #19
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there ment for greens and not much xp meh as soon as u have got to lvl 20 no point in xp to me
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Old Jul 18, 2008, 08:08 AM // 08:08   #20
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